nightyorb: (ᴅᴀɴɢᴇʀ ᴛᴏᴍᴏʀʀᴏᴡ)
Riz Gukgak ([personal profile] nightyorb) wrote 2022-08-16 03:41 am (UTC)

CHIT the SABLEYE


CHARACTERISTICS
NAME: Chit
SPECIES: Sableye
HEIGHT: 1'08" / 0.5 m
WEIGHT: 24.3 lbs. / 11.0 kg
EGG GROUP: Human-Like
TYPE: Dark / Ghost
LEVEL: 100
OTHER: Obtained as an egg.
UPDATED: 08/11/2023


HISTORY
OBTAINED FROM: Cecil, July 1st (Egg)
HATCHED: Kanto, August 25th (Lvl 1)
REACHED LEVEL 100: Goldenrod City, December 8th, 2022


COMMENTARY
Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.

Chit is trouble in a way that very much reminds Riz of Fig. It's not mean-spirited, necessarily, but he will get Up To Some Stuff. Luckily, he is very bribable with delicious gems if Riz needs him to focus on something.

Chit was one of the three pokemon Riz brought with him to the Otherworlder Battle Tournament.

In Paldea, Riz discovered that Chit's Tera type is Electric.



BATTLE INFORMATION

Keen Eye; ability
Prevents the Pokémon from losing accuracy.


Calm Mind; Psychic; (Stat)
The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats.
Confide; Normal; (Stat)
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Counter; Fighting; (Phys)
A retaliation move that counters any physical attack, inflicting double the damage taken.
Dark Pulse; Dark; (Spec) STAB
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Detect; Fighting; (Stat)
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Dig; Ground; (Phys)
The user burrows into the ground, then attacks on the next turn.
Endure; Normal; (Stat)
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Feint; Normal; (Phys)
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Focus Punch; Fighting; (Phys)
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foresight; Normal; (Stat)
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Fury Cutter; Bug; (Phys)
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Headbutt; Normal; (Phys)
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand; Normal; (Stat)
The user assists an ally by boosting the power of its attack.
Hone Claws; Dark; (Stat)
The user sharpens its claws to boost its Attack stat and accuracy.
Ice Punch; Ice; (Phys)
The target is punched with an icy fist. This may also leave the target frozen.
Low Kick; Fighting; (Phys)
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Nasty Plot; Dark; (Stat)
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Poison Jab; Poison; (Phys)
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
Power-up Punch; Fighting; (Phys)
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Return; Normal; (Phys)
This full-power attack grows more powerful the more the user likes its Trainer.
Rock Smash; Fighting; (Phys)
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Round; Normal; (Spec)
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Shadow Claw; Ghost; (Phys) STAB
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
Thunder Punch; Electric; (Phys)
The target is punched with an electrified fist. It may also leave the target with paralysis.
Water Pulse; Water; (Spec)
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Zen Headbutt; Psychic; (Phys)
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Leer; Normal; (Stat)
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Scratch; Normal; (Phys)
Hard, pointed, and sharp claws rake the target to inflict damage.
Astonish; Ghost; (Phys) STAB
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Confuse Ray; Ghost; (Stat)
The foe is exposed to a sinister ray that triggers confusion.
Shadow Sneak; Ghost; (Phys) STAB
The user extends its shadow and attacks the target from behind. This move always goes first.
Fake-Out; Normal; (Phys)
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Disable; Normal; (Stat)
For several turns, this move prevents the foe from using the move it last used.
Nightshade; Ghost; (Spec)
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Fury Swipes; Normal; (Phys)
The target is raked with sharp claws or scythes for two to five times in quick succession.
Knock off; Dark; (Phys) STAB
The user slaps down the target's held item, preventing that item from being used in the battle.
Quash; Dark; (Stat)
The user suppresses the target and makes its move go last.
Mean Look; Normal; (Stat)
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Power Gem; Rock; (Spec)
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Shadow Ball; Ghost; (Spec) STAB
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Foul Play; Dark; (Phys) STAB
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
Taunt; Dark; (Stat) TM
The target is taunted into a rage that allows it to use only attack moves for three turns.
Lash Out; Dark; (Phys) STAB Tutor
The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
Poltergeist; Ghost; (Phys) STAB Tutor
The user attacks by controlling the target’s item. This move fails if the target isn’t holding an item.
Fire Punch; Fire; (Phys) Tutor
A fiery punch that may burn the target.





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