nightyorb: (pic#15641373)
Riz Gukgak ([personal profile] nightyorb) wrote 2022-05-04 10:12 pm (UTC)

GRUM the HONEDGE


CHARACTERISTICS
NAME: Grum
SPECIES: Honedge ♂
HEIGHT: 1'06" / 0.5 m
WEIGHT: 3.7lbs / 1.7kg
EGG GROUP: Mineral
TYPE: Steel / Ghost
LEVEL: 100
OTHER: Much smaller than the average Honedge
UPDATED: 13/11/2022


HISTORY
FIRST ENCOUNTER: Olivine, 02/05/2022 (Egg)
HATCHED: 12/05/2022
EVOLVED:
REACHED LEVEL 100: Goldenrod, 09/11/2022


COMMENTARY
The blue eye on the sword's handguard is the true body of Honedge. With its old cloth, it drains people's lives away.

Grum is kind of a wimp, really! He gets very whiny about getting or being dirty. God forbid any mud touches his sash.

Grum is one of the three pokemon Riz brought with him to the Otherworlder Battle Tournament.

In Paldea, Riz discovered that Grum's Tera type is Steel



BATTLE INFORMATION

No Guard; ability
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.


Tackle; Normal; (Phys)
A physical attack in which the user charges and slams into the target with its whole body.
Fury Cutter; Bug; (Phys)
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Metal Sound; Steel; (Stat)
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Protect; Normal; (Stat)
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Sword Dance; Normal; (Stat)
A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats.
Pursuit; Dark; (Phys)
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Autotomize; Steel; (Stat)
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Shadow Sneak; Ghost; (Phys) STAB
The user extends its shadow and attacks the target from behind. This also raises the user’s action speed.
Aerial Ace; Flying; (Phys)
The user confounds the target with speed, then slashes. The attack lands without fail.
Rock Smash; Fighting; (Phys)
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Slash; Normal; (Phys)
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
Night Slash; Dark; (Phys)
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Retaliate; Normal; (Phys)
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
Iron Defence; Steel; (Stat)
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head; Steel; (Phys) STAB
The user slams the target with its steel-hard head. This may also make the target flinch.
Power Trick; Psychic; (Stat)
The user employs its psychic power to switch its Attack with its Defense stat.
Rest; Psychic; (Stat)
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Shockwave; Electric; (Spec) Tutor
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Sacred Sword; Fighting; (Phys)
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
Magnet Rise; Electric; (Stat) Tutor
The user levitates using electrically generated magnetism for five turns.
Snore; Normal; (Spec) Tutor
An attack that can be used only if the user is asleep. The harsh noise may make the target flinch.






Code by [community profile] bannertech.

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